Best Seller
Cards
$22.00
Published on Nov 07, 2023 | 52 Pages
Have a seat in the parlour and spend a rollicking evening with this elegant box of 50 Victorian-era entertainments.
Deal yourself in for a good time as you choose from a selection of games enjoyed in many a Victorian parlour. The box comes with rules to fifty games that can be played without any extra frippery, except perhaps a deck of cards if you fancy a game of Whist. Each game is good for two or more players, with most designed for a group to play together. Card games and guessing games, pantomime and word play—all provide an after-dinner evening of fun, or an afternoon of amusement on the couch or around a picnic table. These games are simple to learn, quick to play, and have silly penalties for when a player is “out.” One side of each card provides the category, the number of players, and the setup for the game while the other has the rules so you can keep them handy as you play.
Austen aficionados and Bridgerton bingers will delight in these timeless, irreverent games—so pour your afternoon tea and get ready for an evening of nanty narking!
Deal yourself in for a good time as you choose from a selection of games enjoyed in many a Victorian parlour. The box comes with rules to fifty games that can be played without any extra frippery, except perhaps a deck of cards if you fancy a game of Whist. Each game is good for two or more players, with most designed for a group to play together. Card games and guessing games, pantomime and word play—all provide an after-dinner evening of fun, or an afternoon of amusement on the couch or around a picnic table. These games are simple to learn, quick to play, and have silly penalties for when a player is “out.” One side of each card provides the category, the number of players, and the setup for the game while the other has the rules so you can keep them handy as you play.
- Test your memory with What’s in Grandmother’s Trunk?, where each player must remember all the other items that have already been named.
- Take on The Poet’s Chair by remembering more poems, songs, or rhymes than any other player
- Perhaps you wish to Pass the Slipper? Then close your eyes as players pass a small object and on the count of ten, guess who is holding it.
- Be careful not to break the rules, or you may have to shake hands blindfolded, pretend to be a parrot, or pay another silly forfeit to account for your blunder.
Austen aficionados and Bridgerton bingers will delight in these timeless, irreverent games—so pour your afternoon tea and get ready for an evening of nanty narking!
Author
Thomas W. Cushing
Thomas W. Cushing is a writer, entrepreneur, and professional packager. As the founder of Libretto and Tin Moon, both developers and publishers of fine stationery, games, and gift products, Thomas has developed products for renowned fashion designers, leading department stores, and specialty stores around the world. Clients include Kate Spade, Christian Lacroix, The New York Times, Designers Guild, Christian Louboutin, The Metropolitan Museum of Art, MoMA, and Liberty of London. He lives in New York City.
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