Part of Economic Learning and Social Evolution
The Theory of Learning in Games
By Drew Fudenberg and David K. Levine
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$40.00
Published on Jun 03, 1998 | 294 Pages
Published on Jun 03, 1998 | 294 Pages
In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts.