Persuasive Games
By Ian Bogost
By Ian Bogost
By Ian Bogost
By Ian Bogost
Category: Gaming Manuals | Puzzles & Games | Science & Technology
Category: Gaming Manuals | Puzzles & Games | Science & Technology
-
$32.00
Aug 13, 2010 | ISBN 9780262514880
-
Aug 13, 2010 | ISBN 9780262261944
YOU MAY ALSO LIKE
Fifty Years of Dungeons & Dragons
The Art of Lies of P
The Art of Dragon Age: The Veilguard (Deluxe Edition)
The Art of Dragon Age: The Veilguard
Intellivision
Minecraft: Mega Bite-Size Builds (Over 20 Incredible Mini Projects)
Dungeons & Dragons Worlds & Realms
Warhammer 40,000 The Ultimate Guide
Gaming Democracy
Praise
Do not wait: start reading this stimulating book.—Jan H.G. Klabbers, Game Studies—
Bogost’s book provides a new lens—procedural rhetoric—to use in the analysis of games and an excellent survey of the history of games of this ilk.
—Steve Jacobs, American Journal of Play—Bogost creates and writes about serious games, seemingly simple diversions that deliver educational political and advertising content alongside entertainment. In Persuasive Games, he offers an academic but accessible introduction to their potential, and it is very meaty reading for anybody interested in where the interactive arts meet real-world topics.
—Scott Colbourne , The Globe and The Mail—Whether we call them ‘serious games’, ‘persuasive games’, or simply ‘video games’, it is clear that there is much of rhetorical significance to mine from the electronic representations and interactions that have captivated such a large portion of the world’s population. Ian Bogost’s book is an excellent step towards understanding and appreciating these materials from an intellectual, critical, and humanistic perspective.
—Rudy McDaniel , Literary and Linguistic Computing—21 Books You’ve Been Meaning to Read
Just for joining you’ll get personalized recommendations on your dashboard daily and features only for members.
Find Out More Join Now Sign In